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VFX/3D Work
Saddle City

Released for the Saddle Finance refresh. Scene created in Blender and color graded in Photoshop.
Wildwood Promo
Designed asset in Blender with shadow plane.
Used Photoshop to remove unwanted assets, extend sky, and add Blender asset.
Composited graphic via Fusion, adding text, 3D assets, color grade, and sound.
Subway Series


Designed assets in Blender, complete with programmable geometry nodes.
Added assets made in Photoshop.
Final versions color graded in DaVinci Resolve and released on Instagram.
Port NFT

Designed assets in Blender, shaded with custom materials, and animated.
Custom NFT released for product announcement.
Cove Halloween

Designed assets in Blender using particle system for realistic hay.
Final composited in DaVinci Resolve adding a background and color grade.
Sweater Party (2025)

Scene designed in Blender.

Particle system added for realistic snow.
Final composited in DaVinci Resolve adding color grade. Released for Instagram.
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